How to Use Perspective Camera in Three JS
One of the things that many new learners have difficulty with is about the perspective camera in Three js. Like our previous articles about Three js lights and others, we are going to cover a very problematic concept in Three js. This is something that may cause misunderstanding. So, we need to get into it deeply.
Perspective and Other Cameras in Three JS
In general, Three js is a library that allows you to visualize the 3D data in the form of meshes and lights. Then, convert that data into a 2D representation for an HTLM canvas. However, a Three js scene does not boil down to meshes and lights. There are 3 main elements before starting to add any item. These elements are the camera, the scene, and the renderer.
The renderer displays the scene onto an HTML canvas element and uses WebGL by default. The scene, which is created at the beginning of every project, allows you to set up what is to be rendered by Three js and the coordinates of the items. And at last, we have...